![]() ![]() Polygon spoke to Miller recently about the game, the last 20 years and how an old and tenacious idea might give Cyan the chance to be born again. To co-founder Rand Miller, it feels smaller and older. These days at Cyan, it feels like the old days at Cyan. "The idea of being 'obducted' can be created in a lot of ways." It is a chance for Cyan to be small and make something big again. Obductuon is a spiritual successor unchained from its predecessor. It is an adventure game in the style of Myst, but not beholden to the nearly two decades of weight that the franchise now carries. Last month, the developer unveiled its plans for the future when Cyan launched Obduction on Kickstarter. Cyan is a small shop like it used to be, and Rand Miller thought it might be time to start acting like it again. Then, about a year ago, in the wake of the crowdfunding revolution that began with Double Fine Productions' Broken Age on Kickstarter, things began to change again. During the last few years, as the Myst rights reverted back to Cyan, it's concentrated its development efforts on iOS ports of its most popular games, rather than original titles. Cyan stayed afloat, but on a smaller boat. Others like Ubisoft started making Myst games, too, but fewer people played them - or any adventure games, for that matter, as they fell out of favor. ![]() Cyan and Rand kept making big Myst games. Myst 's successful sequel, Riven, reflected the change: It was bigger in almost every way.īut over the ensuing years, things changed. The once self-funded developer (what we would today call an indie) began working more with publishers. The little Washington-based studio and its games had gotten very big. It spawned sequels, novels and imitators. After it's release in 1993, Myst became the biggest-selling PC game of all-time, a distinction it held until 2002. By 1991, they'd begin work on a sparse and tantalizing adventure game. During those first years, they made children's games like Cosmic Osmo, using mostly profits from the last games to fund the next project. Rand and his brother Robyn founded Cyan, Inc. He thought adventure games were going to stay big. ![]()
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